Warcraft 3 Retail Hot Keys |
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Name | Key(s) | Description |
General | | |
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Menu | | |
Quest Log | F9 | Toggle The Quest Log On/Off |
Game Menu | F10 | Toggle The Game Menu On/Off |
Allies Menu | F11 | Toggle The Allies Menu On/Off |
Chat Menu | F12 | Toggle The Chat Menu On/Off |
Quits | ALT - F4 | Quits Game |
Quits | ALT - Q | Quits
Game |
Quits (For Mac) | CMD - Q | Quits Game
(For Mac Users) |
Options Menu | ALT - O | Activate
The Options Menu |
Save Menu | ALT - S | Activate
The Save Menu |
Load Menu | ALT - L | Activate The
Load Menu |
Help Menu | ALT - H | Activate The Help
Menu |
Music | Ctrl - M | Toggle Music On/Off |
SFX | Ctrl - S | Toggle SFX On/Off |
Previous
Menu | Esc | Returns To Previous Menu |
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Game | | |
Override formation | Alt | Override formation movement during
an action |
Send action | Ctrl | Send action to currently
active sub group only |
NOTE: Override formation
and Send action commands only work when help during a command. |
Cancel Commands | Esc | Cancel Commands |
message | Enter | Activate message prompt, Press Enter again
to send message |
message (All) | Shift + Enter | Activate
message prompt to "All" players, Press Enter again to send message |
message (Allies) | Ctrl + Enter | Activate message prompt
to "Allies" only, Press Enter again to send message |
View | Middle
Mouse Button | Hold down to scroll game view with mouse |
View | Arrow
Keys | Scroll game view |
Grouping | Tab | Switch
between subgroups |
Grouping | Ctrl + <#> | Assign
selected units or buildings to group |
Add unit | Shift
+ <#> | Add selected units to active group |
Select
group | <#> (0 - 9 keys) | Select assigned group. Two rapid
presses will center view on assigned group |
Select hero | F1
-F7 | Select corresponding Hero. Two rapid presses will center view on corresponding
Hero |
Select idle worker(s) | F8 | Select idle worker
units(s) |
Town building | Backspace | Cycle through
town center buildings |
Last notification | Spacebar | center
on last notification(s) |
center unit | Ctrl - C | center
on the unit with active prorate |
center unit | Alt - C | center
on the unit with active prorate |
Add/Remove unit | Shift
+ Selected Unit | Add/Remove unit from current selection |
Units | Ctrl + Selected Unit | Select all units of that
type in game view |
Units | Double-Click Unit | Select
all units of that type in game view |
Camera | Mouse Wheel
Up | Lower in game camera |
Camera | Page Up | Zoom
in game camera |
Camera | Mouse Wheel Down | Raise
game camera |
Camera | Page Down | Zoom out game
camera |
Camera | Insert | Rotate camera to the left |
Camera | Delete | Rotate camera to the right |
Screenshot | Print Scrn | Saves the screenshot of the game to
your Warcraft III directory |
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Human |
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Buildings | | |
Town Hall | B+H | Builds Town Hall |
Barracks | B+B | Builds
Barracks |
Lumbermill | B+L | Builds Lumbermill |
Blacksmith | B+S | Builds Blacksmith |
Farm | B+F | Builds
Farm |
Alter of Kings | B+A | Builds Alter of Kings |
Workshop | B+W | Builds Workshop |
Arcane
Sanctum | B+R | Builds Arcane Sanctum |
Gryphon Aviary | B+G | Builds
Gryphon Aviary |
Scout Tower | B+T | Builds Scout
Tower |
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| | |
Units | | |
Footman | F | Builds a Footman |
Rifleman | R | Builds
Rifleman |
Knight | K | Builds Knight |
Priest | P | Builds Priest |
Sorceress | S | Builds
Sorceress |
Gryphon Rider | G | Builds Gryphon Rider |
Gyrocopter | G | Builds Gyrocopter |
Mortar
Team | M | Builds Mortar Team |
Steam Tank | T | Builds
Steam Tank |
NOTE: These hot keys only work
only if you have the appropriate building that builds that unit. |
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Hero Abilities | | |
Archmage | | |
Blizzard | B | Calls
down waves of freezing ice shards that damage units in a target area. |
Water Elemental | W | Summons a water elemental to attack the Archmage's enemies.
|
Brilliance Aura | R | Gives additional mana regeneration
to nearby friendly units. |
Mass Teleport | T | Teleports
nearby units, including the Archmage, to a friendly ground unit or structure.
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Mountain
King | | |
Storm Bolt | T | A magical
hammer that is thrown at an enemy unit, causing damage and stunning the target.
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Thunder Clap | C | Slams the ground, damaging
nearby enemy units. |
Bash | B | Gives a chance that
the Mountain King's attack will do 25 bonus damage. |
Avatar | V | Gives
the Mountain King 5 bonus armor, 500 bonus hit points, 20 bonus damage and spell
immunity. |
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Paladin | | |
Holy Light | T | A holy light that can heal a friendly living
unit or damage an enemy undead unit. |
Divine Shield | D | Gives
additional armor to nearby friendly units. |
Devotion Aura | V | Gives
additional armor to nearby friendly units. |
Resurrect | R | Brings
back to life the corpses of 6 friendly nearby units. |
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Unit Abilities | | |
Peasant | | |
Repair | R | Peasants
can repair Buildings and Mechanical Units automatically when Repair is enabled. |
Gather | G | Mines gold from gold mines and harvests lumber
from trees. |
Build Structure | B | Brings up a
list of the available buildings that you may choose to construct. |
Call to Arms | C | Run to the nearest Town Hall to arm the Peasant,
converting him into a Militiaman. |
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Militia | | |
Back to work | B | Run
to the nearest Town Hall to disarm the Militia, converting it into a Peasant.
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Footman | | |
Defend | D | Only 30% of the damage from Piercing attacks,
but have 30% reduced movement speed. |
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Priest | | |
Heal (Auto) | E | Heals
a target friendly non-mechanical wounded unit for 25 hit points. |
Dispel Magic | D | Removes all buffs from units in a target area.
Deals 200 damage to summoned units. |
Inner Fire | I | Increases
a target friendly unit's damage by 10% and armor by 25%. |
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Sorceress | | |
Slow (Auto) | W | Slows
a target enemy unit's attack rate by 25% and movement speed by 60%. |
Invisibility | I | Makes a target unit invisible. |
Polymorph | O | Turns a target enemy unit into a sheep or
flying sheep. |
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Gyrocopter | | |
True Sight | S | Reveals nearby invisible units. |
Bombs | B | Allows Gyrocopters to attack land units. |
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Mortar Team | | |
Flare | F | Launches a flare, which reveals that area for
15 seconds. Reveals invisible units. |
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Orc | | |
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Buildings | | |
Great Hall | B+H | Builds Great Hall |
Barracks | B+B | Builds
Barracks |
War Mill | B+M | Builds War Mill |
Watch Tower | B+W | Builds Watch Tower |
Orc
Burrow | B+O | Builds Orc Burrow |
Alter of Storms | B+A | Builds
Alter of Storms |
Spirit Lodge | B+S | Builds Spirit
Lodge |
Beastiary | B+E | Builds Beastiary |
Tauren Totem | B+T | Builds Tauren Totem |
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Units | | |
Peon | P | Builds
Peon |
Grunt | G | Builds Grunt |
Troll
Headhunter | H | Builds Troll Headhunter |
Catapult | C | Builds
Catapult |
Shaman | S | Builds Shaman |
Witch Doctor | W | Builds Witch Doctor |
Raider | R | Builds
Raider |
Kodo Beast | K | Builds Kodo Beast |
Tauren | T | Builds Tauren |
NOTE: These
hot keys only work only if you have the appropriate building that builds that
unit. |
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| | |
Hero Abilities | | |
Blade Master | | |
Wind Walk | W | Allows the Blademaster to become invisible
for a set amount of time. |
Mirror Image | R | Confuses
the enemy by creating illusions of the Blademaster. |
Critical
Strike | C | Gives a 15% chance that the Blademaster will do more
damage on his attacks. |
Bladestorm | B | Causes
a bladestorm of destructive force around the Blademaster. |
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Farseer | | |
Chain
Lightning | C | Hurls a bolt of damaging lightning at a target enemy
that jumps to nearby enemies. |
Farsight | F | Reveals
the area of the map that is cast upon. Also reveals invisible units. |
Feral Spirit | T | Summons Spirit Wolves to fight enemies
for a limited time. |
Dark Summoning | E | Makes
the ground tremble and break. |
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Tauren Chieftain | | |
Shockwave | W | A wave of force that ripples out from the
Hero, causing damage to land units in a line. |
Warstomp | T | Slams
the ground, stunning and damaging nearby enemy units. |
Endurance
Aura | E | Increases the movement speed and attack rate of nearby
friendly units. |
Reincarnation | R | When killed,
the Tauren Chieftain will come back to life. |
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Unit Abilities | | |
Peon | | |
Repair | R | Repairs
Buildings and Mechanical Units automatically when Repair is enabled |
Gather | G | Mines gold from gold mines and harvests lumber
from trees. |
Build Structure | B | Brings up a
list of the available buildings that you may choose to construct. |
Pillage | P | Each attack that does damage to a building also
gains resources. |
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Grunt | | |
Pillage | P | Each attack that does damage to a building
also gains resources. |
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Shaman | | |
Purge | G | Removes
all buffs from a target unit, and slows its movement speed by a factor of 5. |
Lightning Shield | L | Forms a shield of electricity around
a target unit. |
Bloodlust (Auto) | B | Increases
a friendly unit's attack rate by 40% and movement speed by 25%. |
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Troll Witch Doctor | | |
Sentry Ward | W | Summons an invisible and immovable ward
that provides vision in an area. |
Stasis Trap | T | Summons
an invisible and immovable ward that stuns units around it. |
Healing
Ward | E | Summons an immovable ward that heals nearby friendly non-mechanical
unit's. |
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Raider | | |
Ensnare | E | Causes a target enemy unit to be bound to the
ground so that it cannot move. |
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Kodo Beast | | |
Devour | D | Consumes
a target unit, slowly digesting it and dealing 5 damage per second to it. |
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Tauren | | |
Pulverize | P | Pulverize gives the Tauren a 25% chance of
dealing area effect damage on their attacks. |
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Undead | | |
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Buildings | | |
Necropolis | B+N | Builds Necropolis |
Crypt | B+C | Builds
Crypt |
Gold Mine | B+G | Builds Gold Mine |
Graveyard | B+V | Builds Graveyard |
Ziggurat | B+Z | Builds
Ziggurat |
Alter of Darkness | B+A | Builds Alter
of Darkness |
Slaughterhouse | B+H | Builds Slaughterhouse |
Temple of the Damned | B+T | Builds Temple of the Damned |
Boneyard | B+B | Builds Boneyard |
Sacrificial
Pit | B+S | Builds Sacrificial Pit |
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Units | | |
Acolyte | C | Builds
Acolyte |
Ghoul | G | Builds Ghoul |
Crypt Fiend | F | Builds Crypt Fiend |
Gargoyle | A | Builds
Gargoyle |
Abomination | A | Builds Abomination |
Meat Wagon | M | Builds Meat Wagon |
Necromancer | N | Builds
Necromancer |
Banshee | B | Builds Banshee |
Frost Wyrm | F | Builds Frost Wyrm |
NOTE: These
hot keys only work only if you have the appropriate building that builds that
unit. |
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| | |
Hero Abilities | | |
Death Knight | | |
Death Coil | C | A coil of death that can damage an enemy
living unit or heal a friendly undead unit. |
Death Pact | E | Kills
a target friendly unit, giving a percentage of its hit points to the Death Knight.
|
Unholy Aura | U | Increases hit point regeneration
and the movement speed of nearby friendly units. |
Animate Dead | D | Raises
6 dead units in an area to fight for the Death Knight. |
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Dread Lord | | |
Carrion Swarm | C | Sends a horde of bats to damage enemies on
the ground. |
Sleep | E | Puts a target enemy unit
to sleep. |
Vampic Aura | V | Nearby friendly melee
units gain hit points when they hit a unit. |
Inferno | N | Calls
an Infernal down from the sky. |
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Lich | | |
Frost
Nova | N | Blasts enemy units with a wave frost that slows movement
and attack rate. |
Frost Armour | F | Creates a shield
of frost around a target friendly unit. |
Dark Ritual | R | Sacrifices
a target friendly unit to convert its hit points into mana for the Lich. |
Death and Decay | D | Damages everything in its area of effect
by 4% of its base hit points per second. |
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Unit Abilities | | |
Acolyte | | |
Repair | R | Repairs
Buildings and Mechanical Units. |
Gather | G | Mines
gold from gold mines. |
Summon Building | B | Brings
up a list of the available buildings that you may choose to summon. |
Unsummon | U | Unsummons your building to regain 50% of the
spent resources. |
Sacrifice | C | Target an Acolyte
to sacrifice it and turn it into a Shade. |
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Ghoul | | |
Cannibalize | C | Consumes
a nearby corpse to heal 10 hit points per second. |
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Crypt Fiend | | |
Web | W | Binds
a target enemy air unit in webbing, forcing it to the ground. |
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Gargoyle | | |
Stone Form | F | Transforms
the Gargoyle into a statue. |
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Abominatoin | | |
Disease Cloud
Aura | D | Disease Cloud aura that deals 1 damage per second for 120
seconds. |
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Meat
Wagon | | |
Disease Cloud Aura | D | Disease
Cloud aura that deals 1 damage per second for 120 seconds. |
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Necromancer | | |
Raise Dead | R | Raises
2 Skeleton Warriors from a target corpse. |
Unholy Frenzy | U | Increases
the attack rate of a target unit by 75%. |
Cripple | C | Reduces
movement by 75%, attack by 50%, and damage by 50% of target enemy unit. |
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Banshee | | |
Curse | C | Curses a target enemy unit. |
Anti-Magic
Shell | N | Creates a barrier that stops spells from affecting a target
unit. |
Possession | O | Displaces the soul of a
target unit. |
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Shade | | |
True Sight | S | Reveals nearby invisible units. |
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Frosy Wyrm | | |
Freezing Breath | B | When cast on a building, temporarily
stops all building activities. |
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Night Elf |
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Buildings | | |
Tree of Life | B+T | Builds Tree of Life |
Ancient
of War | B+R | Builds Ancient of War |
Hunters Hall | B+H | Builds
Hunters Hall |
Ancient Protector | B+P | Builds Ancient
Protector |
Moon Well | B+M | Builds Moon Well |
Altar of Elders | B+A | Builds Altar of Elders |
Ancient of Lore | B+L | Builds Ancient of Lore |
Ancient of Wind | B+W | Builds Ancient of Wind |
Chimera Roost | B+C | Builds Chimera Roost |
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Units | | |
Wisp | W | Builds
Wisp |
Archer | A | Builds Archer |
Huntress | H | Builds Huntress |
Ballista | B | Builds
Ballista |
Dryad | D | Builds Dryad |
Druid of the Claw | C | Builds Druid of the Claw |
Hippogryph | H | Builds Hippogryph |
Druid of
the Talon | T | Builds Druid of the Talon |
Chimaera | C | Builds
Chimaera |
NOTE: These hot keys only work
only if you have the appropriate building that builds that unit. |
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| | |
Hero Abilities | | |
Demon Hunter | | |
Mana Burn | B | Sends a bolt of negative energy that burns
a target enemy unit's mana. |
Immolation | L | Engulfs
the Demon Hunter in flames, causing damage to nearby enemy land units. |
Evasion | E | Gives the Demon Hunter a chance to avoid attacks.
|
Metamorphosis | T | Transforms the Demon Hunter
into a powerful demon. |
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Keeper of the Grove | | |
Entangaling Roots | E | Causes roots to burst from the ground,
immobilizing and damaging a target enemy. |
Force of Nature | F | Converts
an area of trees into Treants. Treants can attack land units. |
Thorns Aura | R | An aura that gives friendly units around the
Keeper of the Grove a damage shield. |
Tranquility | T | Causes
a rain of healing energy to pour down in a large area. |
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Priestess of the Moon | | |
Hide | I | Lie in wait for enemies without attacking. |
Scout | C | Temporarily summons an Owl Scout, which can be
used to scout the map. |
Searing Arrows | R | Increases
the damage of the Priestess' attack by adding fire. |
Trueshot
Aura | T | An aura that gives friendly units around the Priestess
bonus damage to their ranged attacks. |
Starfall | F | Calls
down waves of falling stars that damage nearby enemy units. |
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Unit Abilities | | |
Wisp | | |
Renew | R | Repairs
friendly Night Elf buildings, allied buildings, and friendly mechanical units.
|
Gather | G | Mines gold from Entangled Gold Mines
and harvests lumber from trees. |
Create Building | B | Brings
up a list of the available buildings that you may choose to create. |
Detonate | D | Destroys the Wisp, draining 100 mana from
each unit in an area around the Wisp. |
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Archer | | |
Mount Hippogryph | U | Mounts
a Hippogryph so that the Archer can attack from the air. |
Hide | I | Lie
in wait for enemies without attacking. |
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Huntress | | |
Hide | I | Lie
in wait for enemies without attacking. |
Sentinel | E | Send
owl companion to a nearby tree and provide vision. |
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Dryad | | |
Slow Poison | P | A
poison attack that deals 8 damage per second. |
Spell Immunity | I | Renders
this unit immune to spells. |
Abolish Magic | B | Dispels
positive buffs from enemy units, and negative buffs from friendly units. |
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Druid of the Claw | | |
Roar | R | Improves the attack and damage of nearvy units. |
Rejuvenation | E | Heals the hit points of one friendly unit. |
Bear Form | F | Transforms the Druid to Bear Form and
back. |
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Hippogryph | | |
Pick up Archer | U | Picks up an Archer so that the Archer
can attack from the air. |
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Druid of the Talon | | |
Faerie
Fire | R | Reduces the armor of a targetted enemy unit. |
Cyclone | C | Summons a Cyclone to stun the enemy unit. |
Storm Crow Form | F | Transforms the Druid into a Storm Crow
and back. |
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